![]() ![]() "They didn't want Thrall to go away, they did not know who this asshole Garrosh was. They weren't real happy about it, at least in terms of Horde, and I can't imagine Alliance were real thrilled about it either. "Remember how Thrall took a vacation, and Garrosh kind of stepped in as Warchief? At the time when we made that fictional call, people were incensed," Metzen recounts. As they roll out, it's gonna feel like that classic Red versus Blue Warcraft conflict really comes center stage," Metzen says. Story wise there will be a lot of political developments within the two factions, and the conflict becomes more intense. And were Pandaria will not initially have a super villain as Deathwing or the Lich King, one will slowly emerge through the story. "We are really excited about the patches. Just as you have saved Pandaria from its internal problems, the place becomes the new battleground for the war between the Alliance and Horde. The content patches will function as a completely new story. ![]() That we unlock the mysteries of Pandaria. Solve why it has surfaced now. And by the end of the boxed product, we've kinda resolved this big adventure, we've kinda helped people with their problems, we have learned a little bit about ourselves. It's been just kind of a high-octane adventure. And there begins 'the wild chapter'", says Metzen. "But we're solving problems, we're having an adventure, we're solving the mystery of this place, of why has this place opened up now. We're gonna get to see these ancient cultures like the Pandaren and others that have been there forever. Small teams of Horde and Alliance essentially land on this island and adventure around at the highest level of the game. "Mists of Pandaria is the reveal of this new land. "We are doing something a little different with our patches this time," explains Metzen. In both the base game and previous expansions, the final showdown and the end of the stories were added in later content patches, but this will be different. Sha is a dark force that thrives on fear, violence, hatred and despair, which can manifest itself as physical beings. The arrival of conflict threatens the very existence of Pandaria, and it is this threat that the player must fight in the Mists of Pandaria. At least at first. The continent of Pandaria has been hidden for thousands of years behind a thick fog and only now stands revealed - soon enough expeditions from both the Horde and Alliance arrive on the island.īoth quickly ally themselves with some of the local races: the Alliance with the fish men Jinyu and the Horde with monkey-like Hozen. A sort of proxy war quickly develops, and the armed conflict arouses the Sha-energy back to life. Unlike previous expansions, there is no single enemy á la Deathwing, Lich King and Illidan at the center of the story. Instead it is the war between Horde and Alliance. "Pandaren are a little more lighthearted than the average Warcraft race, but they have a great deal of soul, and they stand as the perfect contrast race what is occurring in the world."Īzeroth is in turmoil, you see. The starting gun sounded in Cataclysm, but the conflict between the Horde and Alliance reaches new heights in the Mists of Pandaria, and the Pandaren are caught in the middle of the conflict. ![]()
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